MODEL IS SIMPLE BUT HUGE: Basically,
we met once a week for three months. Through
a process that's so silly, we best keep it secret, DISH created
its own collectively produced and thematically centered content.
We then brought that content into a fun party/gallery environment.
The next step (which admittedly was only partially successful
that night) involved capturing live participant actions and
responses in a variety of ways, and then feeding that back through
the playback system, which then fed subsequent rounds of aquisition.
In the end, the front-loaded media was melted with the backside
media and the results exhibited a high level of novelty. The
time has come to be more ambitious in the kinds of collective
experiences we want to create. It starts with you. Get down
with your people, dream up some outrageous
and then make them happen.
FOR 2 MORROW: That we expand the process, that the work
stay collectively produced but keep expanding in quality, that
we hook up with others traveling similar pathways, that we carve
out a serious online component, and that we bring things always
closer to real-time. It's this wave of making media out of the
moment that we seem focused on and uniquely ready to catch.
With a slightly expanded array of tools and talent, we could
that real-time source and
output some pretty amazing stuff, damn near instanty!
The DISH crew was happy with what happened that night and knocked
out by the party-cipation of those who came. We went on to June
2nd at Anon Salon's Heaven
Eleven Event in San Rafael. It was called JuneBug.
If any of this has raised your interest, we would be glad to
field any questions or comments you might wish to throw our
a scientist, Throckmorton knew that if he were ever to break
wind in the echo chamber he would never hear the end of it."